Fix speed being reset when it shouldn't in the game editor

This commit is contained in:
Michael Alexsander
2026-01-13 15:00:25 -03:00
parent 50277787ea
commit 4e06e305bf

View File

@@ -574,10 +574,10 @@ void GameView::_update_debugger_buttons() {
if (empty) {
suspend_button->set_pressed(false);
camera_override_button->set_pressed(false);
_reset_time_scales();
}
next_frame_button->set_disabled(!suspend_button->is_pressed());
_reset_time_scales();
next_frame_button->set_disabled(!suspend_button->is_pressed());
}
void GameView::_handle_shortcut_requested(int p_embed_action) {