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fe1462cdec854faa73add77952e7027f97a2dd67
godot
/
scene
T
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Thaddeus Crews
89cf746da1
Merge pull request
#103489
from YeldhamDev/cam_override_stretch_fix
...
Fix wrong canvas camera override panning in the runtime debugger
2025-03-12 13:17:15 -05:00
..
2d
Merge pull request
#101427
from Lazy-Rabbit-2001/camera_2d_draggable
2025-03-12 10:31:51 -05:00
3d
Add
String::remove_char(s)
methods for performance and convenience
2025-03-10 13:19:28 +01:00
animation
Fixes missing process_state error in blend spaces.
2025-03-12 11:46:38 +00:00
audio
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
debugger
Fix wrong canvas camera override panning in the runtime debugger
2025-03-12 12:36:19 -03:00
gui
Merge pull request
#103822
from ASamBlur/fix-graphnode-port-positions-for-expanded-children
2025-03-12 10:31:37 -05:00
main
Merge pull request
#103793
from Rindbee/fix-memory-leak-caused-by-hidden-tooltip-controls
2025-03-11 14:00:40 -05:00
resources
Add editor setting for default animation step
2025-03-11 23:16:27 +01:00
theme
Merge pull request
#98653
from Repiteo/scons/pretty-builders
2025-03-11 19:54:47 -05:00
property_list_helper.cpp
…
property_list_helper.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
property_utils.cpp
Validate custom type script before loading it
2025-03-02 14:55:30 +01:00
property_utils.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
register_scene_types.cpp
Fix build errors when building with disable_xr=yes
2025-03-07 21:13:09 -03:00
register_scene_types.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
scene_string_names.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
SCsub
…