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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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fd285e19edd37111f0e61004ed7a25d3540dbe7e
godot/scene
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Rindbee fd285e19ed Fix the bug that the sampling position is reversed, make eyedrop reusable.
2022-06-15 12:44:36 +08:00
..
2d
Add NavigationAgent set_navigation_map() function
2022-06-14 21:48:47 +02:00
3d
Add NavigationAgent set_navigation_map() function
2022-06-14 21:48:47 +02:00
animation
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
audio
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
debugger
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gui
Fix the bug that the sampling position is reversed, make eyedrop reusable.
2022-06-15 12:44:36 +08:00
main
Add Vector2/3 linking to more properties
2022-06-14 09:33:44 -05:00
multiplayer
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
resources
Merge pull request #62042 from Calinou/basematerial3d-nearest-height-always-linear
2022-06-14 21:39:03 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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