Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
f797e1c0782a477cc8c0e9997aa5add6172ea9a0
godot/platform
History
bruvzg f797e1c078 Improve OS::get_locale() on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation.
2020-08-11 13:19:19 +03:00
..
android
platform: Update metadata for export platforms
2020-08-01 23:43:14 -07:00
iphone
Merge pull request #40961 from BrainBlasted/update-platform-metadata
2020-08-11 12:02:20 +02:00
javascript
Merge pull request #40755 from Faless/js/fix_and_cancel_swap
2020-07-27 14:32:48 +02:00
linuxbsd
Fix losing X11 window normal size hint properties
2020-07-31 17:32:46 +02:00
osx
Improve OS::get_locale() on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation.
2020-08-11 13:19:19 +03:00
server
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
2020-07-24 13:05:33 +01:00
uwp
Merge pull request #40487 from nekomatata/virtual-keyboard-enter-fixes
2020-07-26 20:25:53 +02:00
windows
Improve OS::get_locale() on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation.
2020-08-11 13:19:19 +03:00
register_platform_apis.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.24.5 Page: 6613ms Template: 43ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API