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f69d2eda808ccfef6e7f016554a67b9172fa5939
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
T
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Ricardo Sanchez-Saez
47971c0a27
Introduce 'visionos' platform derived from 'apple_embedded'
2025-05-19 15:47:01 -07:00
..
render_forward_clustered.cpp
Introduce 'visionos' platform derived from 'apple_embedded'
2025-05-19 15:47:01 -07:00
render_forward_clustered.h
Introduce 'visionos' platform derived from 'apple_embedded'
2025-05-19 15:47:01 -07:00
scene_shader_forward_clustered.cpp
Add support for bent normals for indirect lighting and specular occlusion
2025-05-12 12:52:04 +02:00
scene_shader_forward_clustered.h
Add support for bent normals for indirect lighting and specular occlusion
2025-05-12 12:52:04 +02:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00