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f515e7234872aa06e1ffbc50ef111e8e989cf160
godot/scene
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Marcel Admiraal f515e72348 Use != 0 instead of > 0 when checking bit mask.
2020-09-07 10:36:22 +01:00
..
2d
Reorder sprite h_frames & v_frames
2020-08-31 14:55:49 +02:00
3d
Implement manual particle emission and particle sub emitters.
2020-09-06 10:29:27 -03:00
animation
Merge pull request #39801 from ChristopheLY/tween-bool-state
2020-07-20 22:23:43 +02:00
audio
Add override keywords.
2020-07-10 13:56:54 +01:00
debugger
Fix resource preview in remote inspector
2020-05-23 11:52:02 +02:00
gui
Use != 0 instead of > 0 when checking bit mask.
2020-09-07 10:36:22 +01:00
main
[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
resources
Merge pull request #41767 from lolleko/patch-1
2020-09-07 08:33:12 +02:00
register_scene_types.cpp
Add Viewport/SubViewport node compatibility
2020-08-23 20:18:11 +02:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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