Files
godot/core
Lukas Tenbrink e7f087b91a Fix caching of objects' class name pointer in Object instances.
Use `get_class_name` for `get_class` calls. Merge `get_parent_class_static` into `get_class_static`.
2025-04-07 21:05:21 +02:00
..
2025-04-02 19:18:44 +08:00