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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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e2aa777d4d391647062268fe36f3a1f3be488dbf
godot/platform
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geequlim e2aa777d4d Implement OpenGL ES rasterizer selection logic for Android.
2018-06-26 12:21:06 +08:00
..
android
Implement OpenGL ES rasterizer selection logic for Android.
2018-06-26 12:21:06 +08:00
haiku
Tweak some help texts in the build system
2018-06-07 21:40:54 +02:00
iphone
Proper focus in/out handling on iOS
2018-05-11 17:19:39 +07:00
javascript
Detect channel count, mix rate, and buffer length in HTML5 audio driver
2018-06-08 02:50:58 +02:00
osx
IME context detection.
2018-06-11 17:22:11 +01:00
server
SCons: Allow unbundling libwebsockets and miniupnpc
2018-06-07 10:42:30 +02:00
uwp
Tweak some help texts in the build system
2018-06-07 21:40:54 +02:00
windows
IME context detection.
2018-06-11 17:22:11 +01:00
x11
IME context detection.
2018-06-11 17:22:11 +01:00
register_platform_apis.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
SCsub
Properly closing all files in Python code
2018-03-11 14:55:50 +01:00
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