Files
godot/editor/plugins
Rémi Verschelde de2c2be19b Shortcut: Rename shortcut property to event
Having a property which has the same name as its class leads to confusing
situations (e.g. `BaseButton` has a `shortcut` property of type `Shortcut`
which has a `shortcut` property of type `InputEvent`).

Also renames `is_event` to `matches_event`, and `is_valid` to `has_valid_event`
to better reflect what the methods check.
2021-08-05 13:48:43 +02:00
..
2021-02-18 17:12:46 +01:00
2021-06-05 09:28:56 -03:00
2021-07-18 21:20:02 -03:00
2021-06-05 09:28:56 -03:00