Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
d81ddaf33ecddab1c83bc964b0bee4328b7f7b06
godot/modules/csg
History
Juan Linietsky d81ddaf33e Added skin support and simplified APIs to override bone position.
2019-09-18 19:46:32 -03:00
..
doc_classes
doc: Sync classref with current source
2019-07-15 20:45:30 +02:00
icons
Add support for creating editor icons per module
2019-06-28 23:42:26 +03:00
config.py
SCons: Pass env to modules can_build method
2018-05-30 19:11:36 +02:00
csg_gizmos.cpp
Added skin support and simplified APIs to override bone position.
2019-09-18 19:46:32 -03:00
csg_gizmos.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
csg_shape.cpp
Added release function to PoolVector::Access.
2019-07-06 12:04:27 +01:00
csg_shape.h
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
csg.cpp
Replace is_zero_approx(A.distance_to(B)) with A==B
2019-08-19 18:16:58 +02:00
csg.h
Core: Ensure classes match their header filename
2019-02-12 13:34:25 +01:00
register_types.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
register_types.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
CSG Support for Godot!
2018-04-27 21:55:10 -03:00
Powered by Gitea Version: 1.24.5 Page: 1024ms Template: 22ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API