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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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cd4b60d0d4e3b8acce5aaa4656fd342c677db4e2
godot/drivers/gles3/shaders
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Aaron Franke b831fb0a54 Rename Transform2D "elements" to "columns"
2022-04-29 08:02:39 -05:00
..
canvas_shadow.glsl
Rename several transform built-ins in shaders
2022-03-18 12:10:55 +03:00
canvas_uniforms_inc.glsl
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
canvas.glsl
Merge pull request #60503 from clayjohn/OPENGL-3D
2022-04-28 19:56:16 +02:00
copy.glsl
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
cube_to_dp.glsl
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
cubemap_filter.glsl
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
effect_blur.glsl
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
lens_distorted.glsl
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
scene.glsl
Rename several transform built-ins in shaders
2022-03-18 12:10:55 +03:00
SCsub
Rename Transform2D "elements" to "columns"
2022-04-29 08:02:39 -05:00
sky.glsl
Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures
2022-04-26 11:48:39 -07:00
stdlib_inc.glsl
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
tonemap.glsl
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
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