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c9fdcde20f45b6e852800a2f6f2d2afaf976e425
godot/servers/rendering/renderer_rd/forward_mobile
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Bastiaan Olij 6efaaecde2 Skip rendering sky if viewport is set to transparent background
2024-05-13 11:04:06 +10:00
..
render_forward_mobile.cpp
Skip rendering sky if viewport is set to transparent background
2024-05-13 11:04:06 +10:00
render_forward_mobile.h
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
scene_shader_forward_mobile.cpp
Fix shader error on mobile when using LIGHT_VERTEX
2024-05-04 11:02:05 -07:00
scene_shader_forward_mobile.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
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