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c7b701dfd2fc4fe85f5b0f4e94a4faabda8dd375
godot/drivers/gles2
History
clayjohn 179193775b Fix light and multimesh crashes
2020-01-12 17:45:06 -08:00
..
shaders
Add a default POINT_SIZE
2019-12-10 23:08:20 -08:00
rasterizer_canvas_gles2.cpp
RasterizerCanvas: Use getornull to fetch light occluder polygon
2020-01-08 11:29:15 +01:00
rasterizer_canvas_gles2.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rasterizer_gles2.cpp
Add VisualServer methods to get the video adapter name and vendor
2020-01-06 00:37:56 +01:00
rasterizer_gles2.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rasterizer_scene_gles2.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rasterizer_scene_gles2.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rasterizer_storage_gles2.cpp
Fix light and multimesh crashes
2020-01-12 17:45:06 -08:00
rasterizer_storage_gles2.h
Add VisualServer methods to get the video adapter name and vendor
2020-01-06 00:37:56 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
shader_compiler_gles2.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shader_compiler_gles2.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shader_gles2.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shader_gles2.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
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