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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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c3cc9d82b437023ecdf476be6da16c9a995c4e4b
godot/scene
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bruvzg c3cc9d82b4 [Complex Text Layouts] Align glyph offsets and advances to the pixel grid.
2020-12-06 20:31:00 +02:00
..
2d
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
2020-12-04 19:34:29 -05:00
3d
Remove connect *_compat methods
2020-12-05 17:56:47 -05:00
animation
Remove connect *_compat methods
2020-12-05 17:56:47 -05:00
audio
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
debugger
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gui
[Complex Text Layouts] Align glyph offsets and advances to the pixel grid.
2020-12-06 20:31:00 +02:00
main
Merge pull request #43828 from Chaosus/restore_line_antialiasing
2020-11-28 11:32:16 +03:00
resources
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, TextEdit, TextLine and TextParagraph.
2020-12-06 20:30:59 +02:00
register_scene_types.cpp
Rename CubeMesh BoxMesh
2020-12-05 11:48:26 +00:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
scene_string_names.h
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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