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bf8ecd3a9d4b4eba33379c28a3fae82436f50737
godot
/
drivers
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gles3
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shaders
T
History
Thaddeus Crews
11b90086b7
Merge pull request
#96705
from elmajime/camera_from_external_feed
...
Add support for external camera feed from external plugin on Android
2024-11-04 21:51:50 -06:00
..
effects
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
canvas_occlusion.glsl
Add 2D shadows and canvas SDF to OpenGL3 renderer
2022-10-28 11:33:23 -07:00
canvas_sdf.glsl
Add 2D shadows and canvas SDF to OpenGL3 renderer
2022-10-28 11:33:23 -07:00
canvas_uniforms_inc.glsl
Remove unused flag and code
2024-06-20 13:50:20 +10:00
canvas.glsl
Clamp UV-coordinates to centers of outermost texels when configured to do so
2024-09-29 05:57:19 -04:00
cube_to_dp.glsl
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
effect_blur.glsl
…
feed.glsl
Added external camera feed from external plugin on Android
2024-10-30 18:30:28 +01:00
lens_distorted.glsl
…
particles_copy.glsl
Fix CPU/GPUParticles2D bugs on Compatibility Rendering (GLES3) on Adreno 3XX devices.
2024-04-02 11:24:13 +02:00
particles.glsl
Fixed collided 3D GPU particles sometimes jittering
2024-05-28 14:09:08 +02:00
scene.glsl
Merge pull request
#96819
from clayjohn/GLES3-instance-uniforms
2024-10-07 13:41:47 -06:00
SCsub
Added external camera feed from external plugin on Android
2024-10-30 18:30:28 +01:00
skeleton.glsl
Increase precision of skeleton transforms in the skeleton shader in the Compatibility renderer
2024-08-12 16:12:04 -07:00
sky.glsl
Style: Apply new
clang-format
changes
2024-09-20 08:09:48 -05:00
stdlib_inc.glsl
Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle"
2024-10-29 22:17:16 -07:00
tonemap_inc.glsl
Fix incorrect Reinhard tonemap operator
2024-09-25 12:34:23 +02:00