Files
godot/scene/2d
Ijtihed 0490383004 Fix Polygon2D culling against a stale AABB on the draw fast path
The #117334 fast path updates vertices in place without refreshing the mesh AABB soo the node is culled against its previous bounds.

Fixes #119843
2026-05-29 17:50:43 +03:00
..
2025-06-09 17:25:06 +02:00
2026-03-11 10:49:55 -07:00