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aeb5ea59340f91ae445330c95429f903a8f20e8a
godot
/
scene
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Juan Linietsky
101049518a
-force exporting of original script exported variables on overriden scripts
...
-this works around the problem of scripts being reloaded and their properties lost -fixes
#2958
2015-12-12 16:46:25 -03:00
..
2d
ability to set occluder mask in tilemap,
fixes
#3025
2015-12-12 10:45:31 -03:00
3d
Merge branch 'master' of
https://github.com/godotengine/godot
2015-12-08 17:48:03 -03:00
animation
-Display on animation editor which keys are invalid and which tracks are unresolved
2015-12-05 14:18:22 -03:00
audio
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
gui
added rotation and scale support to gui controls
2015-12-12 13:54:26 -03:00
io
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
main
better unique name resolution, as suggested i
#3017
2015-12-08 11:33:30 -03:00
resources
-force exporting of original script exported variables on overriden scripts
2015-12-12 16:46:25 -03:00
register_scene_types.cpp
-work in progress resourceparser and .tscn parser. Still non-functional
2015-11-24 10:42:05 -03:00
register_scene_types.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
scene_string_names.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
scene_string_names.h
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00