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a0cde1e151fc4f77f1cae330bdbee592c1f2ee30
godot/modules/mono/editor
History
Thaddeus Crews a0cde1e151 Merge pull request #112129 from DeeJayLSP/asetget
`ClassDB`: Use `AHashMap` for `property_setget` and `constant/signal_map`
2025-10-29 13:13:47 -05:00
..
Godot.NET.Sdk
Fix source generation of statically imported members
2025-10-26 17:02:40 +03:00
GodotTools
Merge pull request #110799 from AR-DEV-1/master
2025-10-09 11:46:51 -05:00
script_templates
SCons: Properly NoCache all text files
2025-01-16 16:59:12 -06:00
bindings_generator.cpp
ClassDB: Use AHashMap for property_setget and constant/signal_map
2025-10-28 16:24:54 -03:00
bindings_generator.h
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
code_completion.cpp
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
code_completion.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
editor_internal_calls.cpp
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
editor_internal_calls.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
hostfxr_resolver.cpp
[Windows] Drop support for Windows 7/8/8.1.
2025-05-30 17:30:23 +03:00
hostfxr_resolver.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
semver.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
semver.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
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