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a08ebf9c2dfc19ce30a61045bbcf6066ef1caa75
godot/servers/rendering/dummy/storage
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Allen Pestaluky a1591512f8 Always perform color correction and debanding on nonlinear sRGB values.
Fixes #107730

Co-authored-by: LuoZhihao <luo_zhihao@outlook.com>
2025-07-08 13:44:53 -04:00
..
light_storage.cpp
…
light_storage.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
material_storage.cpp
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
material_storage.h
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
mesh_storage.cpp
Track mesh dependencies in Dummy RenderingServer to properly resolve freeing MeshInstances
2025-01-31 12:57:10 -08:00
mesh_storage.h
Expose RS.mesh_surface_update_index_region
2025-06-05 19:35:59 +08:00
particles_storage.h
Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
2025-05-08 21:39:12 -07:00
SCsub
…
texture_storage.cpp
…
texture_storage.h
Always perform color correction and debanding on nonlinear sRGB values.
2025-07-08 13:44:53 -04:00
utilities.cpp
Track mesh dependencies in Dummy RenderingServer to properly resolve freeing MeshInstances
2025-01-31 12:57:10 -08:00
utilities.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
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