Files
godot/modules
James Buck 9e44739324 Trigger an error when trying to define a preexisting signal in GDScript
A class can't have multiple signals with the same name, but previously users
would not be alerted to a conflict while editing the script where it occurred.
Now a helpful error will appear in the editor during script parsing.
2019-11-25 13:40:03 -06:00
..
2019-11-10 09:49:13 +01:00
2019-08-12 04:26:38 -05:00
2019-11-10 09:49:13 +01:00
2019-11-10 09:49:13 +01:00