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98a7e2b4e09791705cd9dfd4d13611bc02fe47d4
godot/scene
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Rémi Verschelde 8e84e53ebb Merge pull request #7574 from RayKoopa/canvas_item_fix_is_hidden
Fix Spatial::is_visible and editor calls to CanvasItem/Spatial::is_visible
2017-01-19 16:12:00 +01:00
..
2d
Style: Fix statements ending with ';;'
2017-01-16 08:49:52 +01:00
3d
Fix editor method calls to is_visible for Spatial and CanvasItem and is_visible itself for Spatial
2017-01-18 22:00:00 +01:00
animation
Style: Fix statements ending with ';;'
2017-01-16 08:49:52 +01:00
audio
Oops! Audio engine has vanished :D
2017-01-15 16:07:51 -03:00
gui
Style: Fix statements ending with ';;'
2017-01-16 08:49:52 +01:00
io
Oops! Audio engine has vanished :D
2017-01-15 16:07:51 -03:00
main
Style: Fix statements ending with ';;'
2017-01-16 08:49:52 +01:00
resources
Use property convention introduced in b085c4 (_ rather than / as separator).
2017-01-18 18:56:27 -06:00
register_scene_types.cpp
Style: Cleanups, added headers, renamed files
2017-01-16 08:04:23 +01:00
register_scene_types.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
scene_string_names.cpp
Renamed most signals so they refer to:
2017-01-12 00:51:08 -03:00
scene_string_names.h
Renamed most signals so they refer to:
2017-01-12 00:51:08 -03:00
SCsub
style: Various other PEP8 fixes in Python files
2016-11-01 00:35:16 +01:00
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