Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
77733faedea4bb9bc0fa148b576aaf737e96889a
godot/platform/linuxbsd/x11
History
Rémi Verschelde 9dc286967f X11: Fix vformat ambiguous int types for GCC 10
The build would fail with GCC 10 from our Linux SDK used for official builds.
2023-05-23 11:27:28 +02:00
..
dynwrappers
[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.
2023-01-30 13:31:48 +02:00
detect_prime_x11.cpp
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
detect_prime_x11.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
display_server_x11.cpp
X11: Fix vformat ambiguous int types for GCC 10
2023-05-23 11:27:28 +02:00
display_server_x11.h
Merge pull request #75142 from bruvzg/scr
2023-05-16 10:48:16 +02:00
gl_manager_x11.cpp
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
gl_manager_x11.h
Propogate errors when creating an OpenGL context fails in X11
2023-03-07 11:12:21 -08:00
key_mapping_x11.cpp
[Linux/X11] Add some missing keycodes/scancodes.
2023-03-08 12:13:41 +02:00
key_mapping_x11.h
Put KeyMappingX11 stuff inside its own scope
2023-01-26 03:19:36 +01:00
SCsub
[Linux] Make SO wrapper usage optional.
2023-02-16 16:38:47 +02:00
vulkan_context_x11.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
vulkan_context_x11.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
Powered by Gitea Version: 1.24.5 Page: 383ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API