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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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730ffcf65d096ac974dd8083a241e43eb5de3359
godot/scene
History
Hugo Locurcio 730ffcf65d Format node configuration warnings as a bullet point list
This makes multiple warnings easier to distinguish from each other.
2021-07-06 19:36:40 +02:00
..
2d
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
3d
Remove leftovers from the DirectionalLight3D Optimized shadow depth range
2021-07-02 20:32:43 +02:00
animation
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
2021-06-29 12:07:25 +02:00
gui
Clean up Tree
2021-07-04 13:13:53 -03:00
main
Format node configuration warnings as a bullet point list
2021-07-06 19:36:40 +02:00
resources
Fix TileSet::CellNeighbor enum binding
2021-07-06 11:07:58 -03:00
register_scene_types.cpp
Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D
2021-07-05 11:16:11 -07:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
scene_string_names.h
Remove clips_input() method and use clip_content
2021-06-25 15:46:37 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
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