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6db57b9da2fdef8d9eac02f3177bfdb7463ceddd
godot/scene
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K. S. Ernest (iFire) Lee 04703c6f66 Merge pull request #51042 from nikitalita/fix_binary_res_load_save
Fix binary resource loading and saving
2021-08-02 18:41:05 -07:00
..
2d
Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead
2021-08-02 13:54:39 +02:00
3d
Add node configuration warning for GeometryInstance3D distance
2021-07-28 19:33:14 +02:00
animation
Add null check to Tween.bind_node()
2021-08-02 14:15:40 +02:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
gui
Merge pull request #50122 from Paulb23/code_edit_auto_brace_completion
2021-08-02 20:44:39 +02:00
main
Add auto_translate toggle for automatic translation
2021-07-29 18:30:34 -03:00
resources
Merge pull request #51042 from nikitalita/fix_binary_res_load_save
2021-08-02 18:41:05 -07:00
register_scene_types.cpp
Refactor layer property editor grid
2021-07-30 11:19:50 -07:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
scene_string_names.h
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
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