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5cb60dff964087e03e667df3f1dfc2c857c19f54
godot
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drivers
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gles3
T
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Rémi Verschelde
5e57205365
Merge pull request
#73478
from NewDefectus/master
...
Use the original canvas to calculate light positioning
2023-02-21 21:14:51 +01:00
..
effects
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
environment
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31 20:04:11 +01:00
shaders
Fix wobbly sky in stereoscopic OpenGL
2023-02-21 16:11:57 +11:00
storage
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
rasterizer_canvas_gles3.cpp
Merge pull request
#73478
from NewDefectus/master
2023-02-21 21:14:51 +01:00
rasterizer_canvas_gles3.h
Remove cap on number of items drawn in frame in 2D gl_compatibility render
2023-01-28 20:36:17 -08:00
rasterizer_gles3.cpp
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
rasterizer_gles3.h
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
rasterizer_scene_gles3.cpp
OpenGL: fix culling without depth prepass
2023-02-17 00:01:36 +01:00
rasterizer_scene_gles3.h
Fix sky rendering with multiview in OpenGL
2023-01-31 11:36:14 -06:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_gles3.cpp
Make screen texture and depth texture work in Multiview
2023-01-25 13:35:01 +11:00
shader_gles3.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00