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4e6efd1b07f1c6d53d226977ddc729333b74306a
godot/scene
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Aaron Franke 4e6efd1b07 Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
..
2d
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
3d
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
animation
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
gui
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
main
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
resources
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
register_scene_types.cpp
Make Sky initialize shaders only once
2021-07-21 09:23:51 -03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
scene_string_names.h
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
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