Files
godot/editor
dsmtE 4e68f277c6 add REGION_RECT
fix formatting

fix shader compile (region_rect after draw_data)

fix formatting

fix formatting

Review fix (move region_rect in main + remove useless visual shader options)

fix formatting

fix alphabetic order (+ remove useless action for spatial shaders)

typo + remove TYPE_LIGHT option for  region_rect
2025-04-30 11:07:22 +02:00
..
2025-04-30 11:07:22 +02:00
2025-04-11 17:08:12 +02:00
2025-04-08 20:25:48 +03:00
2025-04-08 20:25:48 +03:00