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godot/main
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bruvzg d48524a3f4 [macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
2023-12-05 15:39:40 +02:00
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app_icon.png
…
main_builders.py
…
main_timer_sync.cpp
Add frame delta smoothing option (4.x)
2023-05-16 13:57:25 +01:00
main_timer_sync.h
Add frame delta smoothing option (4.x)
2023-05-16 13:57:25 +01:00
main.cpp
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
2023-12-05 15:39:40 +02:00
main.h
Fix thread IDs.
2023-04-24 15:13:58 +02:00
performance.cpp
Fix 'Navigation Process' monitor initialization
2023-01-13 23:47:31 +01:00
performance.h
Add NavigationServer Performance Monitor
2023-01-08 22:58:21 +01:00
SCsub
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splash.png
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