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3fbebdf4da3eb7efce3ad9f7a37b31700a563202
godot
/
scene
T
History
Thaddeus Crews
e24d536b9f
Merge pull request
#95564
from Arnklit/default-bezier-keys
...
Add option to auto tangent new bezier points in animation editor
2025-06-03 15:30:23 -05:00
..
2d
Merge pull request
#103504
from lawnjelly/fti_warn_physics_non_interp4
2025-05-26 11:24:39 -05:00
3d
Merge pull request
#100984
from TokageItLab/bone-constraint
2025-06-02 18:51:57 -05:00
animation
Merge pull request
#101792
from TokageItLab/oneshot-scale
2025-05-19 08:01:30 -05:00
audio
Base accessibility API.
2025-04-08 20:14:28 +03:00
debugger
Merge pull request
#105034
from YeldhamDev/fix_remote_error
2025-05-08 07:19:35 -05:00
gui
Merge pull request
#103719
from YeldhamDev/build_detection_improvements
2025-06-03 15:30:14 -05:00
main
Merge pull request
#106966
from bruvzg/ac_trans_simpl
2025-06-02 18:51:49 -05:00
resources
Merge pull request
#95564
from Arnklit/default-bezier-keys
2025-06-03 15:30:23 -05:00
theme
Add thumbnail mode to FIleDialog
2025-06-03 02:06:14 +02:00
property_list_helper.cpp
…
property_list_helper.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
property_utils.cpp
Validate custom type script before loading it
2025-03-02 14:55:30 +01:00
property_utils.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
register_scene_types.cpp
Implement BoneConstraint3D with Copy/ConvertTransfrom & TrackBone mods
2025-06-02 03:42:45 +09:00
register_scene_types.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
scene_string_names.h
Always use
String
as
StringName
backing internally.
2025-04-23 14:57:03 +02:00
SCsub
…