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30d409edc19f372bf55b7ee47c9f65087f4d437d
godot
/
servers
/
audio
T
History
Juan Linietsky
bc2e8d99e5
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
...
leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
..
effects
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
audio_driver_dummy.cpp
Corrections to audio buffer size calculations
2017-09-01 11:12:13 -03:00
audio_driver_dummy.h
Corrections to audio buffer size calculations
2017-09-01 11:12:13 -03:00
audio_effect.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
audio_effect.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
audio_filter_sw.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
audio_filter_sw.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
audio_rb_resampler.cpp
Fix video playback
2017-10-14 23:20:39 +09:00
audio_rb_resampler.h
Fix video playback
2017-10-14 23:20:39 +09:00
audio_stream.cpp
Refactor bufer to buffer
2017-10-28 19:15:51 +07:00
audio_stream.h
Refactor bufer to buffer
2017-10-28 19:15:51 +07:00
reverb_sw.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
reverb_sw.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
SCsub
WIP new AudioServer, with buses, effects, etc.
2017-01-21 19:01:00 -03:00
voice_rb_sw.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00