Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
1f94de261220b2d8f372f09d6c57f0335459a095
godot/servers/rendering/renderer_rd/forward_clustered
T
History
clayjohn 267ea14616 Fix LOD selection in compatibility backend and clean up LOD code
2024-05-23 11:30:22 -07:00
..
render_forward_clustered.cpp
Fix LOD selection in compatibility backend and clean up LOD code
2024-05-23 11:30:22 -07:00
render_forward_clustered.h
Fix LOD selection in compatibility backend and clean up LOD code
2024-05-23 11:30:22 -07:00
scene_shader_forward_clustered.cpp
reverted naming to premul alpha (no T)
2024-05-01 22:24:49 +02:00
scene_shader_forward_clustered.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00
Powered by Gitea Version: 1.26.1 Page: 995ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API