Files
godot/drivers
Daniel Rakos 1dd98baaa6 Mute errors on surface->index_array_len == 0 in the GLES3 renderer
This error is generated whenever rendering collision debug meshes.
There's no reason why this should be treated as an error as index-less
meshes are supported and used across the engine.
2019-01-13 11:46:40 +01:00
..
2019-01-01 12:58:10 +01:00
2019-01-01 12:58:10 +01:00
2019-01-01 12:58:10 +01:00
2019-01-01 12:58:10 +01:00