Files
godot/editor
asynts 181e74855e Don't close the connection dialog when the validation failed.
Currently the connection dialog is closed when

 1. no method name is specified, or

 2. no script is attached and if the method name isn't a buildin.

That's really annoying.
2020-01-15 10:33:50 +01:00
..
2020-01-01 11:16:22 +01:00
2020-01-13 22:30:34 +01:00
2020-01-15 00:49:52 +01:00