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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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0c027ef0f10c016510d4c0ec00c660c08828bc86
godot/scene
History
Mohammad Khashashneh 0c027ef0f1 Add Node processing and physics processing cumulative (as opposed to delta) time.
2021-08-17 21:34:50 +03:00
..
2d
Correct jitter and clean code
2021-08-16 17:17:24 +02:00
3d
Fix 3D character snap on moving platforms
2021-08-17 07:18:22 -07:00
animation
Style: Cleanup code using text_editor/completion/use_single_quotes
2021-08-13 21:27:57 +02:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
gui
Improve Undo/Redo menu items
2021-08-17 21:11:10 +08:00
main
Add Node processing and physics processing cumulative (as opposed to delta) time.
2021-08-17 21:34:50 +03:00
resources
Merge pull request #51651 from pycbouh/editor-merge-custom-theme
2021-08-17 13:13:08 +02:00
register_scene_types.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
scene_string_names.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
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