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0806343998a046d67ebf545a69a4174953bcd5cb
godot
/
drivers
/
vulkan
T
History
Rémi Verschelde
805c9d4b18
Vulkan: Update VMA to 3.3.0
2026-02-04 11:22:17 +01:00
..
godot_vulkan.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
rendering_context_driver_vulkan.cpp
…
rendering_context_driver_vulkan.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
rendering_device_driver_vulkan.cpp
Merge pull request
#99119
from Fahien/fahien/raytracing-base
2026-01-27 15:18:24 -06:00
rendering_device_driver_vulkan.h
raytracing: Initial Vulkan support
2026-01-27 16:17:45 +01:00
rendering_shader_container_vulkan.cpp
raytracing: Initial Vulkan support
2026-01-27 16:17:45 +01:00
rendering_shader_container_vulkan.h
Use re-spirv in the Vulkan driver to optimize shaders.
2025-12-02 11:39:11 -03:00
SCsub
Vulkan: Update VMA to 3.3.0
2026-02-04 11:22:17 +01:00
vulkan_hooks.cpp
…
vulkan_hooks.h
OpenXR: Fix Vulkan validation errors and get
XR_META_foveation_eye_tracked
working on Meta Quest devices
2025-11-26 05:02:22 -06:00