Files
godot/platform/windows
Hein-Pieter van Braam 04e51859f0 Windows: Close audiodriver sooner on exit
In #7839 I see the same error that was fixed in #7833 occuring on the
Windows platform. This moves the audio driver closing to the same place
in OS_Windows::finalize() as it is in OS_X11::finalize()

This fixes #7839
2017-02-19 20:45:17 +01:00
..
2016-07-27 15:35:49 -03:00
2017-01-08 23:52:49 +01:00
2016-06-22 21:13:29 +02:00
2017-01-08 21:33:37 +01:00