Thaddeus Crews
4a44078451
Merge pull request #106654 from jamie-pate/fix_106647
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Fix Heap buffer overflow in Animation::_find()
2025-05-21 09:06:28 -05:00
Thaddeus Crews
6414451ced
Merge pull request #106441 from jorgekorgut/fix-highlight-issues
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Fix highlighting warning and error issues
2025-05-21 09:06:24 -05:00
Thaddeus Crews
f1e18433d1
Merge pull request #106657 from Riteo/mfw-single-window-mode-broke
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Wayland: Fix window fitting in single-window mode
2025-05-21 09:06:22 -05:00
Jamie Pate
c317549587
Fix Heap buffer overflow in Animation::_find()
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Fixes #106647
2025-05-20 17:26:58 -07:00
Riteo
408de3c970
Wayland: Fix window fitting in single-window mode
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We disabled window fitting in multi-window mode as it was broken due to
the limited data but it should still be enabled for embedded windows.
2025-05-21 00:58:41 +02:00
Rémi Verschelde
25a3c27c41
Merge pull request #105628 from rsanchezsaez/apple/ios-visionos-4.5
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Native visionOS platform support
2025-05-20 23:09:07 +02:00
Thaddeus Crews
8bd428599c
Merge pull request #106621 from bruvzg/hexbox_bl
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Adjust hex code box baseline calculation.
2025-05-20 11:37:23 -05:00
Thaddeus Crews
bc50082685
Merge pull request #106639 from KoBeWi/hide_from_selection
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Deselect invisible TreeItems
2025-05-20 11:37:23 -05:00
David Nikdel
5afb64e167
Fix for camera limits
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This commit makes 2D camera limits have a well defined behavior for cases when the limits are smaller than the screen rect.
Presently the RIGHT and TOP limit take prescidence simply because they are applied second. This change adjusts behavior to split the difference in cases where both the LEFT/RIGHT or TOP/BOTTOM limits would both apply.
2025-05-20 11:09:47 -04:00
kobewi
c632cf9ffa
Deselect invisible TreeItems
2025-05-20 16:58:54 +02:00
Jorge Korgut Junior
77e6d92357
Fix highlighting warning and error issues related to Godot editor.
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Fix Issue #104413 : Add a limit of 20 lines of warning highlight otherwise paint the background of the first line only.
Fix Issue #106278 : Extract the logic from clearing and setting background lines from _update_errors() and _update_warnings() to _update_background_text().
Fix Issue #83979 : Added signal for folding/unfolding lines (fold_lines_updated).
Feature: Highlight the folded line using signals connected to _update_background_text() to keep the editor visuals up to date. The background is set in the following priority order: Error, Warning, then Highlight background.
2025-05-20 10:03:39 +02:00
Pāvels Nadtočajevs
7fc4521dd8
Adjust hex code box baseline calculation.
2025-05-20 08:53:40 +03:00
Ricardo Sanchez-Saez
457299449d
Introduce 'drivers/apple_embedded' abstract platform for code reuse
2025-05-19 15:37:13 -07:00
Thaddeus Crews
be3ecaeb3c
Merge pull request #106588 from timothyqiu/tree-new-bee
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Lazy create menu and slider nodes in `Tree`
2025-05-19 16:22:30 -05:00
Thaddeus Crews
3120d17f62
Merge pull request #104998 from TokageItLab/unregister-spring-from-physics
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Move `SpringBoneSimulator3D` registration to the outside of Physics3D's environment
2025-05-19 16:22:25 -05:00
Thaddeus Crews
0f21ccd4b8
Merge pull request #104560 from TokageItLab/bone-name-validation
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Add bone name/idx matching validation and lacked virtual methods to `SkeletonModifier3D`
2025-05-19 08:01:40 -05:00
Thaddeus Crews
3cfe5f9ea8
Merge pull request #106565 from roughbits01/line-edit-secret-drag
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Fix LineEdit with secret checked reveals the secret when a selection is dragged
2025-05-19 08:01:34 -05:00
Thaddeus Crews
4af69c9d3b
Merge pull request #105920 from TokageItLab/fix-rest-update
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Fix rest update process by dirty flag to not take into account pose dirty flag in `Skeleton3D`
2025-05-19 08:01:34 -05:00
Thaddeus Crews
70fa7fba19
Merge pull request #101792 from TokageItLab/oneshot-scale
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Change `NodeOneShot` fading to uses self delta instead of input delta
2025-05-19 08:01:30 -05:00
Haoyu Qiu
7aa9174bc4
Lazy create menu and slider nodes in Tree
2025-05-19 15:59:48 +08:00
Marwen Azouzi
296bee6bce
Fix LineEdit with secret checked reveals the secret when a selection is dragged
2025-05-19 08:52:45 +02:00
Silc Lizard (Tokage) Renew
b4ac896c66
Changed NodeOneShot fading so that it does not depend on input delta
2025-05-18 09:27:05 +09:00
Silc Lizard (Tokage) Renew
17d068963f
Add bone name/idx matching validation & virtual func to skel Modifier
2025-05-17 06:18:25 +09:00
Thaddeus Crews
34f005d810
Merge pull request #106487 from bruvzg/rtl_fix
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Revert #104357 and #106141 to fix Control RTL position
2025-05-16 10:29:03 -05:00
Thaddeus Crews
1e50e05235
Merge pull request #105723 from KoBeWi/sortatron
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Add file sort to FileDialog
2025-05-16 07:43:13 -05:00
Pāvels Nadtočajevs
25ae5c8ab4
Revert "Fix #100536 : Control set_position resizes offsets/anchors"
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This reverts commit ca57fe1db4 .
2025-05-16 14:21:18 +03:00
Pāvels Nadtočajevs
4976b38dec
Revert "Fix unexpected control position change when left/top offsets not match pos_cache"
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This reverts commit 49c7966042 .
2025-05-16 14:19:51 +03:00
Thaddeus Crews
e717440dbe
Merge pull request #106446 from zeux/simp-colors
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Use vertex colors (if present) as attributes during simplification
2025-05-15 14:53:25 -05:00
Thaddeus Crews
da9fb81e1f
Merge pull request #89556 from smntic/single-char
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Fix words not being selected by endpoints
2025-05-15 14:53:24 -05:00
Arseny Kapoulkine
9a8348cc2c
Use vertex colors (if present) as attributes during simplification
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When importing meshes with vertex colors, we will now supply them to the
simplifier as attributes with weight=1 (in addition to normals). This will
guide the simplification to preserve regions where vertex colors change.
For this change to take full effect, it is also necessary to respect the
full error when selecting LODs; this change does not do that yet, so there
are going to still be cases where vertex colors change abruptly during LOD
switch in a visible manner.
2025-05-15 21:48:12 +03:00
Thaddeus Crews
5538850d87
Core: Convert Pair/KeyValue to constexpr
2025-05-15 10:37:41 -05:00
Thaddeus Crews
f3e0005266
Merge pull request #105547 from KoBeWi/default_ok_ok
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Improve default OK text in AcceptDialog
2025-05-15 10:22:23 -05:00
Thaddeus Crews
be33a05a1e
Merge pull request #106430 from timothyqiu/tree-new-bee
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Cleanup header includes in Tree
2025-05-15 10:22:19 -05:00
kobewi
33dcd7a6d9
Add file sort to FileDialog
2025-05-15 13:23:38 +02:00
Haoyu Qiu
88d922c55e
Cleanup header includes in Tree
2025-05-15 14:28:00 +08:00
kobewi
076608c979
Improve default OK text in AcceptDialog
2025-05-14 23:08:22 +02:00
Danil Alexeev
decf5bf865
GUI: Copy all text in RichTextLabel if nothing is selected
2025-05-14 19:31:57 +03:00
Thaddeus Crews
8b4dd7a34e
Merge pull request #105724 from dugramen/recovery/split-commit
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Add inline color pickers to script editor
2025-05-14 09:44:16 -05:00
Thaddeus Crews
43010e8839
Merge pull request #106357 from YYF233333/remove_search_array
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Move bisect functionality to `Span` and deduplicate code
2025-05-14 09:44:14 -05:00
Thaddeus Crews
926cadb093
Merge pull request #106257 from lodetrick/tab-control-fixes
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Fix TabBar Hidden Tabs Handling
2025-05-14 09:44:13 -05:00
Thaddeus Crews
0a5a6e907b
Merge pull request #106381 from bruvzg/br_font
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Skip default font loading if Brotli is disabled.
2025-05-14 09:44:10 -05:00
Thaddeus Crews
4a05246d29
Merge pull request #106342 from Ivorforce/fix-text-edit-search
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Refactor `TextEdit::search` to be more robust to failure.
2025-05-14 09:44:07 -05:00
Thaddeus Crews
d0693d6867
Merge pull request #89988 from LunaCapra/specular-occlusion
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Add support for bent normal maps for specular occlusion and indirect lighting
2025-05-14 09:44:06 -05:00
Pāvels Nadtočajevs
50c055600a
Skip default font loading if Brotli is disabled.
2025-05-14 13:52:10 +03:00
Yufeng Ying
3bf400ffae
Move bisect to Span and deduplicate code.
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Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com >
2025-05-14 18:19:09 +08:00
Lukas Tenbrink
581e899785
Refactor TextEdit::search to be more robust to failure.
2025-05-14 10:16:42 +02:00
Logan Detrick
5fbc8a61fc
Fix TabBar hidden tabs handling
2025-05-13 18:11:00 -07:00
dugramen
b9f59ae6ca
Add color pickers to script editor
2025-05-13 18:03:21 -04:00
Thaddeus Crews
22a0e81a69
Merge pull request #103922 from Jesusemora/Jesusemora-patch-1
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Show `theme_type_variation`s in the inspector on `Control`s that inherit a theme
2025-05-13 16:22:29 -05:00
Thaddeus Crews
2053f8d6bf
Merge pull request #106343 from timothyqiu/scene-tree-unused
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Remove unused `SceneTree::make_group_changed`
2025-05-13 16:22:26 -05:00