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3 Commits
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Aaron Franke
d54f2ad7ca
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Yuri Roubinsky
f137f14e1c
Renames Type to OpType in VisualShaderNodeMultiplyAdd
...
To prevent possible conflicts with C# and other languages.
2020-09-15 11:06:18 +03:00
Yuri Roubinsky
ecb5f7ea23
Added 'fma' function to shader language
2020-07-10 19:58:03 +03:00