Commit Graph

6524 Commits

Author SHA1 Message Date
Charlie Burnham aab4cdf135 Fix recommended snippet for getting collisionshape node in body/area signal docs 2022-01-31 02:34:02 -06:00
Ev01 b6c543179c Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
Markus Sauermann acea57a715 Fix Rect2i.intersects doc: include_borders is no argument of this function 2022-01-30 23:22:23 +01:00
Paulb23 1cd1df5dc3 Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
Hugo Locurcio 736ac25306 Rename the physics server run_on_thread project settings
`run_on_separate_thread` is more explicit.
2022-01-29 17:35:50 +01:00
Rémi Verschelde cb3d308f96 Merge pull request #57372 from KoBeWi/tween_freeze()
Better handle infinite Tween loops
2022-01-29 08:08:34 +01:00
kobewi 038977a985 Better handle infinite Tween loops 2022-01-29 00:36:39 +01:00
Hugo Locurcio b4f0d4c7db Decrease the default GradientTexture and CurveTexture size
This provides better usability when a GradientTexture or CurveTexture
is added to a Control node.

Visual appearance of most GradientTextures and CurveTextures will
be unaffected.
2022-01-29 00:28:10 +01:00
Rémi Verschelde ffa566c770 Merge pull request #57330 from eikobear/master 2022-01-28 23:59:18 +01:00
eikobear 3b146c5eaa Make various improvements to OptionButton
- Allow OptionButton selection to be set to -1 to signify no selection, both via API and in the editor.
- Reset OptionButton selection to -1 when the selected item has been removed.
- Fully convert PopupMenu to a zero-based ID system, which improves an inconsistency in generated IDs when making new items in the editor.
2022-01-28 17:03:45 -05:00
Pawel Lampe 450e29a569 Improve Navigation2D default settings, see #56852
This commit reduces `cell_size` and `edge_connection_margin` default
values so that `Navigation2D` behaves more like in Godot <= `3.4` by default.
2022-01-28 22:35:05 +01:00
Yuri Roubinsky 88b2afa28f [VisualShader] Merge scalar and vector derivative functions into one 2022-01-28 22:19:10 +03:00
Rémi Verschelde 7c3003fcbe Improve some signal bindings to use specific Object subtypes 2022-01-28 15:35:40 +01:00
Rémi Verschelde 7072b359b4 Improve some method bindings to use specific Object subtypes
This was made possible by changes to `VariantCaster` which now make
it possible to pass any `Object`-derived type as pointer.
2022-01-28 15:07:22 +01:00
Rémi Verschelde b8b33df178 TileSetAtlasSource: Make get_tile_data return TileData *
This is now possible thanks to `Variant` changes.

Also unbind some `_` prefixed methods which don't need to be exposed.
2022-01-28 14:27:12 +01:00
Rémi Verschelde e6caaf4c80 Merge pull request #57205 from TechnoPorg/variant-template-cast
Allow method binds to take Object subclasses as arguments
2022-01-27 23:46:37 +01:00
Hugo Locurcio c35968e276 Improve documentation for ReflectionProbe.max_distance property 2022-01-27 12:38:38 +01:00
Rémi Verschelde 4b36b6e92a Merge pull request #56785 from bruvzg/nat_handles_4 2022-01-27 12:12:34 +01:00
Rémi Verschelde 203e261526 Merge pull request #57293 from mhilbrunner/windows-console-fixups 2022-01-27 11:48:53 +01:00
Rémi Verschelde 899cd34426 Merge pull request #57281 from Rubonnek/rename-subsequence 2022-01-27 11:03:13 +01:00
Max Hilbrunner 9590eeebb5 Minor typo fixups to Windows console changes 2022-01-27 03:11:00 +01:00
Max Hilbrunner 5deb5ebf23 Expose Transform3D::sphere_interpolate_with() 2022-01-27 02:53:20 +01:00
Wilson E. Alvarez 3eb5e0ac50 Rename String::is_subsequence_ofi to String::is_subsequence_ofn 2022-01-26 18:03:56 -05:00
fabriceci cc3c4d6323 Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description 2022-01-26 23:09:30 +01:00
Rémi Verschelde 58324f4df8 Merge pull request #54574 from Ansraer/glow_map 2022-01-26 13:39:51 +01:00
Bastiaan Olij 98e5cd24db Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00
Michael Alexsander 73c225838f Make popup menus focus items automatically when not using the mouse 2022-01-25 13:51:56 -03:00
TechnoPorg 051ef479c9 Allow method binds to take Object subclasses as arguments
This commit adds a condition to VariantCaster that casts Variants of type OBJECT to any type T, if T is derived from Object.
This change enables a fair bit of code cleanup. First, the Variant implicit cast operators for Node and Control can be removed, which allows for some invalid includes to be removed. Second, helper methods in Tree whose sole purpose was to cast arguments to TreeItem * are no longer necessary.
A few small changes also had to be made to other files, due to the changes cascading down all the includes.
2022-01-25 09:03:36 -07:00
Rémi Verschelde 894e2fddda Merge pull request #55841 from OverloadedOrama/expose-bitmap-methods 2022-01-25 16:54:26 +01:00
Rémi Verschelde 3102660512 Merge pull request #37945 from IllusiveS/master
Expose AnimationNodeOneShot::mix_mode as a property
2022-01-25 07:58:46 +01:00
Wysocki Patryk f16c483c9d Expose AnimationNodeOneShot::mix_mode as a property
Fixes #23458.
2022-01-25 01:17:21 +01:00
Rémi Verschelde 81f2ce4e46 doc: Clarify expected type of Object * parameters in Tree methods
They're meant to be `TreeItem *` but this can't be bound in Variant.

Fixes #20538.
2022-01-25 00:54:28 +01:00
Rémi Verschelde 672363f295 Merge pull request #56888 from FreegleBarr/implement_gpuparticle_subemitters2d 2022-01-24 22:19:55 +01:00
freeglebarr 6f88294528 ported particle sub-emission to 2D 2022-01-24 17:28:59 -03:00
Rémi Verschelde 5f8f6ae7f6 Merge pull request #57120 from KoBeWi/grandpa_issue 2022-01-24 21:03:48 +01:00
fabriceci 856142a97d rename free mode to floating mode 2022-01-24 15:19:43 +01:00
kobewi d7f51dd2ec Better clarify map_to_world() description 2022-01-24 14:13:40 +01:00
Max Hilbrunner 26da72eb4b Fix make_rst.py on Windows 2022-01-24 10:30:07 +01:00
Rémi Verschelde 06abfd8c13 Merge pull request #57100 from Paulb23/textedit-placeholder 2022-01-24 09:43:33 +01:00
Rémi Verschelde bd4d57ede2 BaseButton: Rename pressed property to button_pressed
This fixes a conflict with the `pressed` signal.

The new name is temporary and only intended to solve the conflict for upcoming
alpha builds. Discussions are still ongoing regarding the BaseButton API and
how to rename and refactor more of its properties, signals and methods to have
a clearer API in 4.0.
2022-01-23 22:15:09 +01:00
Paulb23 09212ba151 Add Placeholder to TextEdit 2022-01-23 20:19:36 +00:00
Rémi Verschelde 904bc403a0 Merge pull request #56983 from Calinou/doc-softdynamicbody3d-no-gameplay 2022-01-23 12:54:31 +01:00
Rémi Verschelde 649aa547a3 Merge pull request #57060 from KoBeWi/you_have_1_completion_request 2022-01-23 00:26:35 +01:00
kobewi b86e3dbe7b Add usage of indeterminate checkboxes to editor 2022-01-22 21:12:06 +01:00
kobewi 1422c756ed Rename request_code_completion signal 2022-01-22 14:04:35 +01:00
Andrii Doroshenko (Xrayez) 5d17fe7d0f Add Input.is_anything_pressed method 2022-01-20 20:55:14 +02:00
Rémi Verschelde 7e3b92f81f Merge pull request #55360 from Calinou/rename-bake-mode-properties 2022-01-20 17:35:32 +01:00
Rémi Verschelde dbd560cb68 Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename 2022-01-20 17:24:34 +01:00
Ansraer 90652b1755 add support for glow maps 2022-01-20 16:47:25 +01:00
Rémi Verschelde eacde082a5 Merge pull request #53276 from Phischermen/propagate_check 2022-01-20 16:37:16 +01:00