Commit Graph

6524 Commits

Author SHA1 Message Date
Hein-Pieter van Braam 9bfc491384 Merge pull request #25683 from wombatstampede/patch-1
Update CPUParticles.xml
2019-02-23 00:36:04 +01:00
Rémi Verschelde 8b9ec8bc88 Document that ViewportTexture is flipped on Y
Fixes #26141.
2019-02-22 15:11:32 +01:00
Michael Alexsander Silva Dias 5dc4893f2e Add descriptions for the 'MergeMode's in 'UndoRedo' docs 2019-02-21 11:07:41 -03:00
Rémi Verschelde b39e1df704 Fix VariantWriter overflow on 64-bit int
Integers in Godot are signed 64-bit ints (int64_t), but var2str used
int behind the scenes and would thus overflow after 2^31.

Also properly documented the actual bounds of int and the behaviour
when overflowing them.
2019-02-21 11:24:00 +01:00
Rémi Verschelde 5d815a5526 Merge pull request #26087 from akien-mga/settings-per-pixel-transparency
ProjectSettings: fix category for per pixel transparency settings
2019-02-20 16:28:24 +01:00
Pieter-Jan Briers d7ae3b8b61 Improve documentation for StyleBox.
I want to just say that the terms used by style boxes are all over the place and quite confusing.
It's even worse internally.
2019-02-20 15:51:07 +01:00
Rémi Verschelde e7018e4017 ProjectSettings: fix category for per pixel transparency settings 2019-02-20 14:45:02 +01:00
Rémi Verschelde d1f68e2eaf Add tooltip for in-editor FPS display in 3D viewport
Also enhance Control/Label documentation about tooltips and mouse filter,
as it took me a while to understand why Labels didn't show tooltips.

Closes #26082.
2019-02-20 12:16:22 +01:00
Joseph Catrambone ec94370053 Add warnings to docs for methods that return copies, not refs. 2019-02-19 20:03:40 -08:00
Rémi Verschelde 7c8fbd892c Merge pull request #25971 from akien-mga/version-hex
Add hex-encoded version number to Engine singleton for easy comparisons
2019-02-18 13:51:38 +01:00
Rémi Verschelde 4e0eb752c2 doc: Fix style issues 2019-02-18 09:45:10 +01:00
Rémi Verschelde 1ffd1bc8f3 doc: Sync classref with current source 2019-02-18 09:35:29 +01:00
Michael Alexsander Silva Dias 8cc3ae11da Small improvements to the Resource doc 2019-02-17 10:37:23 -03:00
Rémi Verschelde 2e6501d879 Add hex-encoded version number to Engine singleton for easy comparisons 2019-02-17 13:38:52 +01:00
Juan Linietsky 1aa7e22b67 Clear up eof_reached function, fixes #16919 2019-02-17 09:05:32 -03:00
Rémi Verschelde 44d24e8b78 Merge pull request #25952 from pbrunet/fix/rand
Fix typo for randd and randf
2019-02-16 22:05:23 +01:00
Pierrick Brunet 3b6d05db3e Fix typo for randd and randf
* And improve documentation according to issue #25938
2019-02-16 21:05:18 +01:00
Rémi Verschelde 7a79eee523 Expose OS::get_current_video_driver to scripting languages 2019-02-16 14:41:07 +01:00
Rémi Verschelde 325efb60b7 Merge pull request #25776 from luizcarlos1405/master
Fixes some AnimationPlayer bugs
2019-02-13 20:34:35 +01:00
Rémi Verschelde b340b7e804 Merge pull request #25422 from azagaya/optionbutton
Fix docs about item_selected and item_focused . Fixes #25273
2019-02-13 20:31:53 +01:00
Luiz 06a0a29711 Fix some AnimationPlayer bugs and update documentation 2019-02-13 14:40:22 -03:00
Rémi Verschelde 5fc86026ca Fix typos with codespell
Using codespell 1.14.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
doubleclick
lod
nd
numer
que
te
unselect
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-02-13 09:23:29 +01:00
MidZik ee77cba83e Clarified TileMap get_cell method behavior. 2019-02-12 22:44:39 -06:00
azagaya 7051685a77 Fixes differences between docs and item_selected and item_focused signals in optionbutton
Description in docs about item_selected and item_focused signals in optionbutton is fixed to match the real behaviour. Also, get_item_index function is added.
2019-02-11 08:52:09 -03:00
Rémi Verschelde 6607c3c1c7 Merge pull request #25428 from GlaDos28/master
[DOCS] Added warnings about Dictionary element erasure while iterating over it
2019-02-10 21:40:29 +01:00
Evgeny Savelyev 5594b08e90 added warnings about Dictionary element erasure while iterating over it 2019-02-10 23:28:22 +03:00
Rémi Verschelde f614f15506 doc: Misc formatting fixes 2019-02-10 13:30:48 +01:00
Rémi Verschelde 74932b905e doc: Sync classref with current source 2019-02-10 13:01:03 +01:00
Rémi Verschelde 2975f6e3c4 Merge pull request #25412 from toger5/Doc_impulse_fore
[DOCS] rephrased impulse
2019-02-10 12:56:12 +01:00
Rémi Verschelde 3b3bb8c578 Merge pull request #25728 from clayjohn/doc_multimesh
[DOC] Filled in MultiMesh doc
2019-02-10 11:36:21 +01:00
clayjohn 975c3fd157 filled in multimesh doc 2019-02-09 11:47:25 -08:00
Rémi Verschelde b462fdf1cb Merge pull request #25685 from Calinou/doc-improve-resourcepreloader
Improve the ResourcePreloader documentation
2019-02-09 12:45:27 +01:00
Rémi Verschelde 0e377f348c Merge pull request #25517 from Zylann/doc_expression
Explain how to use Expression inputs
2019-02-08 11:55:06 +01:00
Rémi Verschelde 39d6dbbb9f Merge pull request #25506 from homer666/docs-update-cast-motion
[DOCS] Update PhysicsDirectSpaceState.cast_motion
2019-02-08 11:19:35 +01:00
Hugo Locurcio 4b51e8a975 Improve the ResourcePreloader documentation 2019-02-07 17:00:16 +01:00
wombatstampede d18b89707c Update CPUParticles.xml
It took me some hours of trying and wondering and one question with a very helpful answer in the facebook group to figure out that the color_ramp gradient actually modifies the vertex color of the particle mesh (but NOT the albedo). After knowing this enabling vertex_color_use_as_albedo in the SpatialMaterial led to success.

I hope adding this little hint:
"Each particle's vertex color will vary along this [GradientTexture]."

Might help other people which stumble upon this...
2019-02-07 16:12:38 +01:00
Bastiaan Olij 005fb62284 Added a mesh interface to the arvr positional trackers 2019-02-06 21:03:43 +11:00
Daniel Rakos 6df53e0401 MeshLibrary export improvements
- From now materials assigned to the MeshInstance (not the Mesh) get exported
  into the MeshLibrary when such materials exist. This enables workflows where
  the MeshLibrary is exported from an imported scene (e.g. GLTF) where the
  materials assigned to the Mesh (not the MeshInstance) get overwritten on
  re-import, thus can't use editor set materials in the exported MeshLibrary
  unless they are assigned to the MeshInstance whose materials get saved with
  the inherited scene thus persist across re-imports.
- When appending to an existing MeshLibrary only generate previews for newly
  added or modified meshes.
- During preview generation transform camera and lights instead of the mesh
  and use the source MeshInstance's transform for the mesh to avoid weird
  previews being generated for meshes with a position dependent material
  (e.g. when using triplanar mapping).
- Adjust the camera angle and light directions used in mesh preview generation
  for better results.
2019-02-03 22:48:35 +01:00
Marc Gilleron 5b378f408c Exposed custom AABB setter on GeometryInstance 2019-02-01 12:01:19 +01:00
Marc Gilleron 08ea2aedd2 Explain how to use Expression inputs 2019-01-31 15:52:17 +01:00
homer666 07e27cd197 [DOCS] Update PhysicsDirectSpaceState.cast_motion 2019-01-31 20:39:40 +11:00
toger5 ef99f034b4 [DOCS] rephrase impulse
- improove coordinate system explanation
 - define usecase
2019-01-29 13:05:20 +01:00
Kyle Szklenski fb61080812 Fix non-compiling typo in Expression.xml example
Slight typo in Expression.xml prevented compilation when copy/pasted.
2019-01-28 16:38:13 -05:00
Rémi Verschelde cc0842f9a6 Prevent upscaled SVG from exceeding Image bounds
Also expose Image MAX_WIDTH and MAX_HEIGHT.

Fixes #24455.
2019-01-28 16:00:15 +01:00
Rémi Verschelde 2ad6212a3f Merge pull request #25372 from JFonS/add_gizmo_docs
Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS e90fb5b0ab Minor fixes and documentation for Spatial Gizmos 2019-01-27 18:40:01 +01:00
Rémi Verschelde 17b2b17471 Document AnimatedTexture and bind MAX_FRAMES constant
Closes #24935.
2019-01-27 13:11:57 +01:00
Rémi Verschelde 433b8ee526 doc: Sync classref with current source 2019-01-26 22:21:53 +01:00
Rémi Verschelde 33d8c19999 doc: Add caveat for File.file_exists for imported resources
Fixes #25347.
2019-01-26 20:25:36 +01:00
danboo aca6e5f4b7 Update Control.xml
The mouse_filter documentation was biased towards button click events, so add more mention of its impact on mouse_entered and mouse_exited signals as well.
2019-01-21 21:39:06 -09:00