classref: Sync with current source

Also fix hyperlink references to same class as per the guidelines.
[ci skip]
This commit is contained in:
Rémi Verschelde
2017-10-22 12:56:11 +02:00
parent 14b1741cbf
commit fc09e14366
75 changed files with 240 additions and 225 deletions
+2 -2
View File
@@ -4,7 +4,7 @@
Singleton that manages [InputEventAction].
</brief_description>
<description>
Manages all [InputEventAction] which can be created/modified from the project settings menu [code]Project > Project Settings > Input Map[/Code] or in code with [method add_action] and [method action_add_event]. See [method Node._input].
Manages all [InputEventAction] which can be created/modified from the project settings menu [code]Project &gt; Project Settings &gt; Input Map[/Code] or in code with [method add_action] and [method action_add_event]. See [method Node._input].
</description>
<tutorials>
http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html#inputmap
@@ -51,7 +51,7 @@
<argument index="0" name="action" type="String">
</argument>
<description>
Adds an (empty) action to the [InputMap]. An [InputEvent] can then be added to this action with [method action_add_event].
Adds an (empty) action to the [code]InputMap[/code]. An [InputEvent] can then be added to this action with [method action_add_event].
</description>
</method>
<method name="erase_action">