Add configurable strength value to InputEventAction
This commit is contained in:
@@ -18,6 +18,9 @@
|
||||
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed">
|
||||
If [code]true[/code], the action's state is pressed. If [code]false[/code], the action's state is released.
|
||||
</member>
|
||||
<member name="strength" type="float" setter="set_strength" getter="get_strength">
|
||||
The action's strength between 0 and 1. This value is consired as equal to 0 if pressed is [code]false[/code]. The event strength allows faking analog joypad motion events, by precising how strongly is the joypad axis bent or pressed.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
|
||||
Reference in New Issue
Block a user