Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE

This commit is contained in:
Rindbee
2022-07-20 12:40:19 +08:00
parent f74491fdee
commit f1a4041f52
3 changed files with 12 additions and 6 deletions

View File

@@ -88,7 +88,7 @@ public:
static Ref<GDScriptParserRef> get_parser(const String &p_path, GDScriptParserRef::Status status, Error &r_error, const String &p_owner = String());
static String get_source_code(const String &p_path);
static Ref<GDScript> get_shallow_script(const String &p_path, const String &p_owner = String());
static Ref<GDScript> get_full_script(const String &p_path, Error &r_error, const String &p_owner = String());
static Ref<GDScript> get_full_script(const String &p_path, Error &r_error, const String &p_owner = String(), bool p_update_from_disk = false);
static Error finish_compiling(const String &p_owner);
GDScriptCache();