doc: Update classref with node renames

A few extra renames for classes which were missed in last week's PRs.
This commit is contained in:
Rémi Verschelde
2020-03-30 18:22:57 +02:00
parent 0168709978
commit eaaee63b62
203 changed files with 1076 additions and 1095 deletions
+33
View File
@@ -0,0 +1,33 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="PhysicsTestMotionResult2D" inherits="Reference" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="collider" type="Object" setter="" getter="get_collider">
</member>
<member name="collider_id" type="int" setter="" getter="get_collider_id" default="0">
</member>
<member name="collider_rid" type="RID" setter="" getter="get_collider_rid">
</member>
<member name="collider_shape" type="int" setter="" getter="get_collider_shape" default="0">
</member>
<member name="collider_velocity" type="Vector2" setter="" getter="get_collider_velocity" default="Vector2( 0, 0 )">
</member>
<member name="collision_normal" type="Vector2" setter="" getter="get_collision_normal" default="Vector2( 0, 0 )">
</member>
<member name="collision_point" type="Vector2" setter="" getter="get_collision_point" default="Vector2( 0, 0 )">
</member>
<member name="motion" type="Vector2" setter="" getter="get_motion" default="Vector2( 0, 0 )">
</member>
<member name="motion_remainder" type="Vector2" setter="" getter="get_motion_remainder" default="Vector2( 0, 0 )">
</member>
</members>
<constants>
</constants>
</class>