-Much improvement to baked light baker
-Fixed many bugs in stretch mode -Fixes to camera project and unproject as consequence of the above -added setget to script (documented in script doc) -more fixes to collada exporter for blender
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@@ -118,6 +118,8 @@ public:
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Transform get_bone_transform(int p_bone) const;
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Transform get_bone_global_pose(int p_bone) const;
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void set_bone_global_pose(int p_bone,const Transform& p_pose);
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void set_bone_enabled(int p_bone, bool p_enabled);
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bool is_bone_enabled(int p_bone) const;
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