Unify String and StringName
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# https://github.com/godotengine/godot/issues/62957
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func test():
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var dict = {
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&"key": "StringName",
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"key": "String"
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}
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print("Invalid dictionary: %s" % dict)
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+2
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GDTEST_ANALYZER_ERROR
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Key "key" was already used in this dictionary (at line 5).
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func test():
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# Converted to String when initialized
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var string_array: Array[String] = [&"abc"]
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print(string_array)
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# Converted to StringName when initialized
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var stringname_array: Array[StringName] = ["abc"]
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print(stringname_array)
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+3
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GDTEST_OK
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["abc"]
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[&"abc"]
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