Change set_drag_forwarding() to use callables.

* This solution is much cleaner than the one in 3.x thanks to the use of callables.
* Works without issues in any language (no need to worry about camel or snake case).
* Editor code uses a compatibility function (too much work to redo).

Fixes #59899
This commit is contained in:
Juan Linietsky
2023-01-09 19:24:36 +01:00
parent f5f7d11ac4
commit e6a4debede
30 changed files with 86 additions and 113 deletions

View File

@@ -4921,7 +4921,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
c->add_child(viewport);
surface = memnew(Control);
surface->set_drag_forwarding(this);
surface->set_drag_forwarding_compat(this);
add_child(surface);
surface->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
surface->set_clip_contents(true);