Added missed limiters for Visual Shader node enums
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@@ -52,5 +52,8 @@
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<constant name="OP_STEP" value="11" enum="Operator">
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Vector step operator. Returns [code]0.0[/code] if [code]a[/code] is smaller than [code]b[/code] and [code]1.0[/code] otherwise.
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</constant>
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<constant name="OP_ENUM_SIZE" value="12" enum="Operator">
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Represents the size of the [enum Operator] enum.
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</constant>
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</constants>
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</class>
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