Removes redundant code & fix documentation for VisualShaderNodeCustom
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@@ -5,9 +5,9 @@
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</brief_description>
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<description>
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By inheriting this class you can create a custom [VisualShader] script addon which will be automatically added to the Visual Shader Editor. The [VisualShaderNode]'s behavior is defined by overriding the provided virtual methods.
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In order for the node to be registered as an editor addon, you must use the [code]tool[/code] keyword and provide a [code]class_name[/code] for your custom script. For example:
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In order for the node to be registered as an editor addon, you must use the [code]@tool[/code] annotation and provide a [code]class_name[/code] for your custom script. For example:
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[codeblock]
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tool
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@tool
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extends VisualShaderNodeCustom
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class_name VisualShaderNodeNoise
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[/codeblock]
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