Add trimming option to cut un-keyed timeline before first key in gltf
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@@ -14,7 +14,6 @@
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<param index="1" name="base_path" type="String" />
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<param index="2" name="state" type="GLTFState" />
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<param index="3" name="flags" type="int" default="0" />
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<param index="4" name="bake_fps" type="int" default="30" />
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<description>
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</description>
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</method>
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@@ -23,8 +22,7 @@
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<param index="0" name="path" type="String" />
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<param index="1" name="state" type="GLTFState" />
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<param index="2" name="flags" type="int" default="0" />
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<param index="3" name="bake_fps" type="int" default="30" />
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<param index="4" name="base_path" type="String" default="""" />
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<param index="3" name="base_path" type="String" default="""" />
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<description>
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</description>
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</method>
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@@ -33,7 +31,6 @@
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<param index="0" name="node" type="Node" />
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<param index="1" name="state" type="GLTFState" />
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<param index="2" name="flags" type="int" default="0" />
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<param index="3" name="bake_fps" type="int" default="30" />
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<description>
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</description>
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</method>
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@@ -46,7 +43,8 @@
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<method name="generate_scene">
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<return type="Node" />
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<param index="0" name="state" type="GLTFState" />
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<param index="1" name="bake_fps" type="int" default="30" />
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<param index="1" name="bake_fps" type="float" default="30" />
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<param index="2" name="trimming" type="bool" default="false" />
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<description>
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</description>
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</method>
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